I have an animated character which swings a sword around.
It works ok ,but when the camera gets within 5 points of the character ( using EntityDistance) I want the sequence to change from swinging the sword to falling down. I am using extractAnimSeq for the sword swinging sequence.Any advice?
It works ok ,but when the camera gets within 5 points of the character ( using EntityDistance) I want the sequence to change from swinging the sword to falling down. I am using extractAnimSeq for the sword swinging sequence.Any advice?