Hi
The enemies in my game are basically just going to be these rotating, textured cubes with other cubes spinning around them, kind of like electrons flying around a neutron (not very good at science, hope that's right ;)).
What would be more framerate/memory efficient to do this; Have different animations for each enenmy of cubes flying around eachother, or to do it 'maually' ie. with pivots and CreateCube() command?
Thnx in advance
The enemies in my game are basically just going to be these rotating, textured cubes with other cubes spinning around them, kind of like electrons flying around a neutron (not very good at science, hope that's right ;)).
What would be more framerate/memory efficient to do this; Have different animations for each enenmy of cubes flying around eachother, or to do it 'maually' ie. with pivots and CreateCube() command?
Thnx in advance