Is it possible to create a one way mirror, so items above are reflected but not vice versa?
Mirrors
Blitz3D Forums/Blitz3D Programming/Mirrors No.
is it dx specific or could it be designed into future releases_?
It may be possible, using a camera rendering onto a texture.
James Boyd created a camera rendering to a texture mirror that worked, however, it's only really useful as a small mirror rather than water for example.
this is a slow idea so use sparingly