Mirrors

Blitz3D Forums/Blitz3D Programming/Mirrors

Is it possible to create a one way mirror, so items above are reflected but not vice versa?

No.

is it dx specific or could it be designed into future releases_?

It may be possible, using a camera rendering onto a texture.

James Boyd created a camera rendering to a texture mirror that worked, however, it's only really useful as a small mirror rather than water for example.

this is a slow idea so use sparingly