I've just encounter an odd problem, never happened to me before.
It seems that "KeyHits" for the same key, no longer stack.
Say ou have two "If" loops, both need a KeyHit(28) [enter],
but both have differing conditions needed...
Only the first one will work when Enter is hit with the right conditions (goto otpions).
The second loop ignores your keyhit(28), even if selectpos = 1.
I tried inversing the order of the loops:
Now only the "Goto gamestart" loop works, when KeyHit(28) happens.
The second loops is yet again, ignored.
As if the KeyHit(28) worked only for the first loop, and was ignored for any following loops.
Is this a bug? or am I missing something?
Thanks for any insight :)
It seems that "KeyHits" for the same key, no longer stack.
Say ou have two "If" loops, both need a KeyHit(28) [enter],
but both have differing conditions needed...
If selectpos = 3 And KeyHit(28) ; For options Goto options EndIf If selectpos = 1 And KeyHit(28) ; For game start Goto gamestart EndIf
Only the first one will work when Enter is hit with the right conditions (goto otpions).
The second loop ignores your keyhit(28), even if selectpos = 1.
I tried inversing the order of the loops:
If selectpos = 1 And KeyHit(28) ; For game start Goto gamestart EndIf If selectpos = 3 And KeyHit(28) ; For options Goto options EndIf
Now only the "Goto gamestart" loop works, when KeyHit(28) happens.
The second loops is yet again, ignored.
As if the KeyHit(28) worked only for the first loop, and was ignored for any following loops.
Is this a bug? or am I missing something?
Thanks for any insight :)