Hi,
has anyone noticed that HideEntity is slow. For example if I call it every time round my game loop (for test purposes) I notice a 'jerkiness', however if I call EntityAlpha entity, 0 then there is no jerkiness.
Why is this?
Are there other optimisations I can make?
Thanks...
has anyone noticed that HideEntity is slow. For example if I call it every time round my game loop (for test purposes) I notice a 'jerkiness', however if I call EntityAlpha entity, 0 then there is no jerkiness.
Why is this?
Are there other optimisations I can make?
Thanks...