Blitz benchmark/demo apps

Blitz3D Forums/Blitz3D Programming/Blitz benchmark/demo apps

I'm looking for a Blitz 3D demo that I could use to benchmark a system I am creating that communicates with Blitz. I need to port the Blitz code to C++, so don't want it to be too large - just look good, i.e. contain a couple of meshes and textures.

I could use the demos that come with Blitz but was wondering if there are some better looking demos around.

Cheers

cubed - the one with cubemap reflection

Download that from http://www.redflame.net/files/cubed.zip

Couldn't get the files - is there a problem with the site?

I can't get cubed.zip - can anyone else get it?

If someone has it, please send it to Verfum as I've lost all most hosting :|

I have it at home... I dunno if I can email certain attachment sizes, but when I get home (in about 3 hrs) I can put it online for download and provide the link unless its sorted by then

Rob:

What happened to your hosting???

UPLOADED!!!

Download from here.

Thanks Malice :)

Got it, but I was after something with source code so I could port it!

hey verfum, here is the cubed demo with source http://meissl.homeip.net/cubed.rar

thanks for the tip with the shared memory, i got it working in C#, but it was to slow, i'm currently rewriting the code the third time.

Grrrreat!

Thanks for getting this for me!

Just what I wanted :P

slave_of_time

Hope you increase the performance. This method is always going to be slower than straight Blitz commands. But you can write preformance-critical functions in Blitz and create your own user functions to use in C++.

It's a brilliant way to use the power of Blitz in your language of choice!