I've been trying to figure this out for a while now, but I can't seem to think of a way of doing it.
Basically, I want my game to be able to open and play user-added music. Eg. you put the file "Music.wav" in the directory "C:\my game\music\", and then when you run "my game.exe", "Music.wav" is playing in the background. Only problem is, without forcing the user to actually rename their favourite track to "Music.wav", blitz won't be able to open it (because it won't know what the music file is called).
Can anyone help me with this?
Basically, I want my game to be able to open and play user-added music. Eg. you put the file "Music.wav" in the directory "C:\my game\music\", and then when you run "my game.exe", "Music.wav" is playing in the background. Only problem is, without forcing the user to actually rename their favourite track to "Music.wav", blitz won't be able to open it (because it won't know what the music file is called).
Can anyone help me with this?