I've nearly finished my first game in Blitz :) However i'm having some trouble adding some of the final polish to the game, specifically the background music.
I have set the music up to loop and played it, but after a while the music stops, I think because the sound channel is in use by another sound.
music=LoadSound("<filename>")
LoopSound music
PlaySound music
Is there a way I can protect the music entity so that it always plays regardless of other sounds please?
I have set the music up to loop and played it, but after a while the music stops, I think because the sound channel is in use by another sound.
music=LoadSound("<filename>")
LoopSound music
PlaySound music
Is there a way I can protect the music entity so that it always plays regardless of other sounds please?