When I use this is appears to rotate from a corner not the centre of the texture.
Is there a way to force it to turn the texture with the axis in the middle.
For example I have a 2 tris quad with 2 textures on it. The bottom one is static the I want the top one to rotate. When I use RotateTexture is appears to be rotating the top texture from a corner not the centre.
Any thoughts?
Is there a way to force it to turn the texture with the axis in the middle.
For example I have a 2 tris quad with 2 textures on it. The bottom one is static the I want the top one to rotate. When I use RotateTexture is appears to be rotating the top texture from a corner not the centre.
Any thoughts?