Snake dude - Large-ish images

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Was going to wait to pimp this until I had the UVW mapping finished and a skin in the works, but eh. I tried to up the poly count to something like 6,000, but I can't find anything worth adding yet.






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Can't wait to get this git UV mapped and a skin under way.

Looking very nice.. does he just eat chinese or does his chopsticks work on other food aswell? ^^

Very nice. Are you sure you're counting polygons correctly? That looks like more than 3600 to me, and I know a lot of modeling tools count four-sided polygons as 1 polygon, when in fact they are 2 three-sided polygons. To get an accurate count you often have to triangulate the mesh (but undo before you save!)

jhocking: Don't worry, I made sure to triangulate the mesh when getting the count.

looks cool!!!

not bad noel. I ws womdering about the snake body, should n't it be a bit rounder.?
you should give him some big pointy teeth and big snake type eyes

looking forward to seeing the texture

The eyes are pretty big as is, but the shape of the sockets/lids could definitely do with some work. I'll make the teeth bigger.

Looking good man!