How do i light an entity based on a lightmap? i.e if its in a shadow then it appears darker.
(i tried using a line pick to get the vertex below an entity and then getting the U.V co-ordinates of the lightmap but i cant get it to work properly)
(i tried using a line pick to get the vertex below an entity and then getting the U.V co-ordinates of the lightmap but i cant get it to work properly)