X - 3DS - B3D

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Whats the FAQ?

Which of these objects carries textures with it and which need keys and references (and paths) to find the texture. I am pretty sure about .X that it needs a texture in a specific place but what about .b3d? or 3ds?

- Rook

b3d needs textures in same program folder as your listing does 3ds as far as I know.

The texture paths for B3D depend on what software created it, some use relative paths and some use absolute (absolute being very bad).

There is a B3D -> XML -> B3D converter in the code archives, you can use that to change paths.

B3D - > XML -> B3D

There's also a .X --> .B3D converter

I am currently using milkshape and rhino. Rhino outs to 3ds. Milkshape can out to b3d or X... is there a 3ds to b3d???

-Rook

I haven't tried it with other tools but that X->B3D converter doesn't work with x files exported from Maya. It was created for use with 3D Canvas.

Hey jhocking, do you know if that x->B3D converter works with .x files created with TrueSpace. Also, my first creation had trouble loading the textures onto a object as well. I used TrueSpace to create the the object and saved it to a .x file.

Thanks jhocking.

I don't know. I don't have Truespace to test it out or anything. If you have $35 you might consider getting Ultimate Unwrap. It's useful for all sorts of things, but one thing it can do is open X models and save to b3d with skeletal animation intact.

Ultimate Unwrap sounds interesting... I am going to Dogpile or Google for that and see what comes... Hope there is a demo!

-RZ

Dogpile? That's a new one on me - sounds disgusting! :P

it is simply a multi search engine without all the cookies of google -- Yes... dogpile is a pun but have you searched for anything on the internet lately??? You get a lot of "dogpiles" before you find anything you need... too much "pile" in the way! : )

-RZ