Hi guys. Ive been puzzling over this one for a little while now. Does anyone have fast code for drawing glow effects. By glow I mean something which isnt obviously a sprite, can be blurred effectively and is intensely bright.
An example for FFX players would be the beams that the Magus Sisters fire during their overdrive or the core of the ultima spell before the explosion begins.
Sprites have always proven to be too translucent for the purpose and to create a beam, lots of them need to be created in close proximity. Worse still, how it looks would depend on the camera. I dont mind using some form of WritePixelFast routine, but I have my doubts as to how fast it would be.
An example for FFX players would be the beams that the Magus Sisters fire during their overdrive or the core of the ultima spell before the explosion begins.
Sprites have always proven to be too translucent for the purpose and to create a beam, lots of them need to be created in close proximity. Worse still, how it looks would depend on the camera. I dont mind using some form of WritePixelFast routine, but I have my doubts as to how fast it would be.