Hi,
I am using another mouse pointer (Bitmap) in order to shoot animated bitmaps - collision works fine. Is it possible to use sprites (LoadSprite()) instead of Images for my target as well ?
How can I check the collision between Image (LoadImage(..))
an dthe entity of the sprite ?
Regards
Robert
I am using another mouse pointer (Bitmap) in order to shoot animated bitmaps - collision works fine. Is it possible to use sprites (LoadSprite()) instead of Images for my target as well ?
How can I check the collision between Image (LoadImage(..))
an dthe entity of the sprite ?
Regards
Robert