Hi
I know there's a 65536 vert and tri limit for each surface in a mesh but is there an overall limit for the entire mesh? I'm trying to stuff a load of stuff into a single mesh - creating a new surface when the current gets full - but get a MAV on RenderWorld when I hit some limit. If there is an overall vert limit per mesh, nayone know what it is?
Cheers!
I know there's a 65536 vert and tri limit for each surface in a mesh but is there an overall limit for the entire mesh? I'm trying to stuff a load of stuff into a single mesh - creating a new surface when the current gets full - but get a MAV on RenderWorld when I hit some limit. If there is an overall vert limit per mesh, nayone know what it is?
Cheers!