Just an announce, I listend to all the suggestions in the prior post and went to work.. Blitzgrass v1.2 will be released sometime today..
added:
-occullsion system
-game space broken up into cells
-extra extra large map support
-better z-alpha sorting
-80% increase in overall speed
-tighter optimizations to the core
-prettier grass!
-growth effects
-fade-in - fade-out levels
-new clipping controls!
Still to come:
animation conrtols
overall this is a 100% improvement over the prior release and I can hardly wait to post a demo later today... In the mean time heres some new footage.
revision seasonal applied
revision screenshot1
revision screenshot2
added:
-occullsion system
-game space broken up into cells
-extra extra large map support
-better z-alpha sorting
-80% increase in overall speed
-tighter optimizations to the core
-prettier grass!
-growth effects
-fade-in - fade-out levels
-new clipping controls!
Still to come:
animation conrtols
overall this is a 100% improvement over the prior release and I can hardly wait to post a demo later today... In the mean time heres some new footage.
revision seasonal applied
revision screenshot1
revision screenshot2