@Skitchy
Re gile[s] : just make sure you try the demo with the sort of models you are actually using in your game (not just a few boxes and a donut). I was going to get it myself until I saw the results :( Also, a preview render took 15 minutes on a top-spec PC.
I tried my
own models & others in gile[s] and they worked perfectly fine in every aspect!!
I wasn't just using a few boxes and a donut as you so put it!And the results from gile[s] in nothing short of Amazing!!!
I have a top-spec PC as well... And my renders only take a matter of a few seconds to a minute or two!
Skitchy... I would seriously advise you to download the most recent version of gile[s] and do a re-evaluation of it again as I think you might of missed alot!!!
I don't like knocking other peoples stuff generally, but I'm so sick of people kicking LB in the face when it does a perfectly good job, is cheap, and can be used for level design as well - time to retaliate.
Well... I wasn't intentionaly meaning to knock your software man! But I was just merly giving a suggestion to a fellow developer of the excellent quality that gile[s] produces! I downloaded your LightBulb lightmapper and tryied it out. It does a fairly decent job on lightmapping as well... But when I tried gile[s] out, Im' sorry to say to you!! It's far more advanced than LightBulb, And you get more professional results with it!! Like Rob said just a moment ago... Gile[s] lightmapping capabilities is even far better than that of 3D Studio Max!!! It's a tough product to beat!! Fredborg has done his homework very dam well and has produced a masterpiece!!!
LB might not have a flashy GUI, but it does more then most people realise and its easy to use.
LightBulb is fine the way it is... And yes it's easy to use as well! And it's fine for what it is capable of. But instead of saying
"time to retaliate", Why not put your excellent skill's to work and make a
LightBulb 2 ? Your obviously an excellent coder or you wouldn't of turned out a very nice product like LightBulb. So.... Why not start on a newer Light mapper and let's see how interesting it can actually get?!? So what do you think?
I think it's a good idea!!
@Daz
I will look into getting Gile[s] at some point because I have heard nothing but good things about it but yesterday I purchased TerraEd, BlitzGrass, BlitzTree and Particle Candy so the software buying funds are a bit depleted this month!!
Wow man!! Sounds like you cranked up on the tool's huh?
You should be able to turn out some nice stuff with all of that! But in all due respects to
Skitchy above in all, I still recommend gile[s] very much so! But don't take my word for it. download the trial and see for yourself! You wont be disappointed!!!
@Rob
Times move on, be graceful and accept defeat :) Lightbulb is a lovely product but it's had it's day. If I were you I'd just find another product to make.
Well... I probably would of worded it a little different than that, But Skitchy can always improve on LightBulb... Or make a LightBulb 2 instead! I personaly thank Skitchy for creating such a fine product to add to our community to help all of us out in our on projects. Skitchy, I encourage you to improve on LightBulb or make a possibly LightBulb 2 in comparison to that of giles[s]. I wish you all the best!