Is there any way to intercept the windows closed message in Blitz3d?
I'm writing an app that remembers its position and size (stored in an ini file). It works as long as the user exits using Escape, or Alt F4, but if the user clicks on the windows close button I can't save the ini file...
Is there a way to do this?
-Pudding
I'm writing an app that remembers its position and size (stored in an ini file). It works as long as the user exits using Escape, or Alt F4, but if the user clicks on the windows close button I can't save the ini file...
Is there a way to do this?
-Pudding