Hello blitz masters :)
Is there some kind of limit regading lights in blitz3d ???
I can't light a mesh for some reason.
The mesh contains 32768 triangles and I have tried to create a simple cube to see if that get lightneded (hmm don't write when you are drunk =P) and that work fine , but it doesn't work when I try to light the mesh. What the f*** is the issues with light ??
Is there some kind of limit regading lights in blitz3d ???
I can't light a mesh for some reason.
The mesh contains 32768 triangles and I have tried to create a simple cube to see if that get lightneded (hmm don't write when you are drunk =P) and that work fine , but it doesn't work when I try to light the mesh. What the f*** is the issues with light ??