Okay I know this isn't a 3D question, but I use Blitz3D
Anyways, Im trying to come up with a better and yet smoother way to do scrolling, basicly I have it incressing the MapX and MapY when the play reaches a certain point on the screen, and I just move the map underme, but for some reason it seem to be to restrected.. so im looking for a smoother and more open scroll..
:EDIT: thought about it I want to be able to foces the camera ( view on the player ) and have the map move along with him..
Anyways, Im trying to come up with a better and yet smoother way to do scrolling, basicly I have it incressing the MapX and MapY when the play reaches a certain point on the screen, and I just move the map underme, but for some reason it seem to be to restrected.. so im looking for a smoother and more open scroll..
:EDIT: thought about it I want to be able to foces the camera ( view on the player ) and have the map move along with him..