Every loop at the end I have:
which works fine except when the ship collides with something, the skybox moves, spoiling the whole effect.
The skysphere is 2 units big
PositionEntity skybox,EntityX(current_camera,1),EntityY(current_camera,1),EntityZ(current_camera,1),1
which works fine except when the ship collides with something, the skybox moves, spoiling the whole effect.
The skysphere is 2 units big