Hi All...
And I know what your gonna' say... I should of posted this on the CShop forum under the feedback section of josh's
forum...
Well... I'll get to that next, But Josh comes here too from
time to time, And I wanted to post these here as well to
hopfully get a chance at a possible quicker answer.
So here it goes...
The first thing that I had trouble with was the following:
1.) Made a room with 4 cylinders and 4 lights.
2.) Carved 4 cylinders, One in each room making them like a
broken pillar.
3.) Grouped everything in the room.
4.) Copied first room then pasted it 3 more times.
5.) Put all 4 rooms together and carved out a hole in each
wall.
6.) Went to calculate lights with Lightmap resolution set
at medium and Lightmap Size set at 1024x1024.
7.) The calculating of Lights was 2/3 of the way done and
then I recieved a "memory access violation" error
message!
8.) Then I recived another error message
saying "Lightmapper output failed".
Any clues as to what you think I should do here with this?
The next few bugs I spotted was related to the hollow
and carve functions of CShop4.1
Hollowing of Primitives
-----------------------
Cone doesn't hollow properly.
( Two thirds of the cone disappears when hollowed! )
Carving of Primitives
---------------------
Box being carved with Cylinder... Doesn't work properly!

Box being carved with Cone... Doesn't work properly!

Cylinder being carved with Cone... Doesn't work properly!

Cone being carved with Box... Doesn't work properly!

Cone being carved with Wedge... Doesn't work properly!

Cone being carved with Cylinder... Doesn't work properly!

Cone being carved with Cone... Doesn't work properly!

There is also a problem when you create a rather large room
and the room doesn't fit when-in the view depth of the camera. Josh, Is there any way you might be able to include
an option to the user to let them adjust the view depth of
the camera in the Perspective view? Here's a screenshot
showing this:

Other than that... CShop4.1 works fine for me!
And I know what your gonna' say... I should of posted this on the CShop forum under the feedback section of josh's
forum...
Well... I'll get to that next, But Josh comes here too from
time to time, And I wanted to post these here as well to
hopfully get a chance at a possible quicker answer.
So here it goes...
The first thing that I had trouble with was the following:
1.) Made a room with 4 cylinders and 4 lights.
2.) Carved 4 cylinders, One in each room making them like a
broken pillar.
3.) Grouped everything in the room.
4.) Copied first room then pasted it 3 more times.
5.) Put all 4 rooms together and carved out a hole in each
wall.
6.) Went to calculate lights with Lightmap resolution set
at medium and Lightmap Size set at 1024x1024.
7.) The calculating of Lights was 2/3 of the way done and
then I recieved a "memory access violation" error
message!
8.) Then I recived another error message
saying "Lightmapper output failed".
Any clues as to what you think I should do here with this?
The next few bugs I spotted was related to the hollow
and carve functions of CShop4.1
Hollowing of Primitives
-----------------------
Cone doesn't hollow properly.
( Two thirds of the cone disappears when hollowed! )
Carving of Primitives
---------------------
Box being carved with Cylinder... Doesn't work properly!

Box being carved with Cone... Doesn't work properly!

Cylinder being carved with Cone... Doesn't work properly!

Cone being carved with Box... Doesn't work properly!

Cone being carved with Wedge... Doesn't work properly!

Cone being carved with Cylinder... Doesn't work properly!

Cone being carved with Cone... Doesn't work properly!

There is also a problem when you create a rather large room
and the room doesn't fit when-in the view depth of the camera. Josh, Is there any way you might be able to include
an option to the user to let them adjust the view depth of
the camera in the Perspective view? Here's a screenshot
showing this:

Other than that... CShop4.1 works fine for me!


