I am trying to make my camera rotate around an object.
I can get rotation the object around the object for rotation on the y axis, but could I please get a little help for the x axis? For some reason it isn't wanting to work properly...
I can get rotation the object around the object for rotation on the y axis, but could I please get a little help for the x axis? For some reason it isn't wanting to work properly...
;moving camera in and out MoveEntity camera,0,0,MouseZSpeed()*2 ;WORK ON THIS A BIT ;rotating camera mouseXs# = MouseXSpeed() mouseYs# = MouseYSpeed() ;check to see how far away the camera is from the center and save to a variable ;this will make the rotation functions work properly. ;FIX THIS DYLAN YOU IDIOT distance = EntityDistance(camera,centerpoint) If MouseDown(2) roty# = rotY# + mouseXs# camx# = Cos(rotY)*distance camz# = Sin(roty)*distance PositionEntity camera,camx#,0,camz# PointEntity camera,centerpoint EndIf