Texturing a Mesh

Blitz3D Forums/Blitz3D Programming/Texturing a Mesh

I created a mesh in Wings, but when I load it into Blitz3D I can't get it to texture.
What must I do, to Texture my mesh using "EntityTexture" comand.

Make sure the TextureMap\Maps is in the same folder as the mesh.Only the Textures name is stored in the Model file not the full path to its location.

[edit]
Ahhh is wings the modeling program that dosn't have UV mapping? I thought I read that somwhere.If so then what I said dosnt hold true.
[edit]

Wings has a function for setting UV. I just didn't know how to use it.
But I did finally get it to work from an example on the wings web site.
At first I thought I could just save a 3D object and load it into Blitz, I didn't know I had to set the UV up before saving it.
I just downloaded the program on sat. It seems to work great for a free program.

Thanks for the help.