does any know what im doing wrong.... i have a model im working on, and wanted to test how it looked in blitz
...not good the texture is either slipping or bleeding, im not sure whats going wrong :(
the model has a uv map (lightwave Atlas type)
any ideas welcome ?
...not good the texture is either slipping or bleeding, im not sure whats going wrong :(
the model has a uv map (lightwave Atlas type)
any ideas welcome ?