I'm using the GetKey() command to retrieve a user string for in-game chat but it still seems to lack a little while writing if you do it over a 3d window while the game is running... so any idea...
thanks!
Paolo.
You probably don't call it enought times. On the other hand, if you are running at a decent mainlooprate (30 Hz) I figure there shouldn't be a problem. Try running the getkey part twice a loop.
thanks eB!
Yes, main loop is at 30, althoug I will try to call the function more times...
Paolo.