how can i reset the colions box of a mesh that has 'died' ie fallen over.
even though the enemy in my demo is lying down dead, his collision is still standing up.
suppose it 'cause I layed him over in the animation, rather then in the engine
even though the enemy in my demo is lying down dead, his collision is still standing up.
suppose it 'cause I layed him over in the animation, rather then in the engine