Okay,
Here I go again, to try and explaine what I need, I notice the text routines are not working in Blitz3D while in a 3D Graphics mode for some reason. I need to be able to track mouse positioning and display the coords, so I can figure out how to get my mouse working for player control on the screen, for those of you whom remember my prev question about Cubis type movement where you move the bubble around the outside of a set of items like in a row and column setup in the center of the level displayed on the screen, you are kind of looking down at the game board, and I have the random positions working, but I need to know several positions on the screen, so I can tell when to auto-change direction the bubble is pointing as you move the mouse and the bubble rotates around the outside of the objects in the center of the level.
Many thanks to anyone whom can give me some code examples for text displaying, maybe even how to draw a rectangle in 3D mode so I can figure out the exact path to make the mouse follow around the objects as you move the mouse around. Also drawing a mouse cursor on the screen...
I know this is alot to throw at you, but I have been racking my mind trying to figure something out, but can't get it to work right.
Many, many, many thanks in advance,
Ken
Here I go again, to try and explaine what I need, I notice the text routines are not working in Blitz3D while in a 3D Graphics mode for some reason. I need to be able to track mouse positioning and display the coords, so I can figure out how to get my mouse working for player control on the screen, for those of you whom remember my prev question about Cubis type movement where you move the bubble around the outside of a set of items like in a row and column setup in the center of the level displayed on the screen, you are kind of looking down at the game board, and I have the random positions working, but I need to know several positions on the screen, so I can tell when to auto-change direction the bubble is pointing as you move the mouse and the bubble rotates around the outside of the objects in the center of the level.
Many thanks to anyone whom can give me some code examples for text displaying, maybe even how to draw a rectangle in 3D mode so I can figure out the exact path to make the mouse follow around the objects as you move the mouse around. Also drawing a mouse cursor on the screen...
I know this is alot to throw at you, but I have been racking my mind trying to figure something out, but can't get it to work right.
Many, many, many thanks in advance,
Ken