I'm having some trouble with my frame limiter. Some of the sprite effects have a flicker thing going on and when I use position entity it shows the movement between the points(because of the tweening I assume).
here's the limiter I am using. Does anyone know of a better way to do it.
here's the limiter I am using. Does anyone know of a better way to do it.
; Frame limiting Repeat frameElapsed = MilliSecs () - frameTime Until frameElapsed frameTicks = frameElapsed / framePeriod frameTween# = Float (frameElapsed Mod framePeriod) / Float (framePeriod) ; Update game and world state For frameLimit = 1 To frameTicks If frameLimit = frameTicks Then CaptureWorld frameTime = frameTime + framePeriod