With the newly added vertex weight feature, how are the
B3D files created and saved? Any different than before?
Are there specs about writing the weights to the file?
Are the import/export tools for various programs either
broken(not work at all) or usuable but can't save weight
information?
Either way is not good.
I guess the importers/exporters will have to be updated,
but I'm wondering how difficult it may be.
B3D files created and saved? Any different than before?
Are there specs about writing the weights to the file?
Are the import/export tools for various programs either
broken(not work at all) or usuable but can't save weight
information?
Either way is not good.
I guess the importers/exporters will have to be updated,
but I'm wondering how difficult it may be.