I've tried turning on antialias and wireframe in many different programs by adding wireframe enable or AntiAlias enable in the start of the code, and the main loop. No matter where I put it, it doesn't work. My video card supports hardware AA and it's set to 4x so it should work. I'm using a radeon 9600 pro. So what should I do to use wireframe or anitalias?
Antialias and wireframe
Blitz3D Forums/Blitz3D Programming/Antialias and wireframe Are you toggling it with 'true'?
edit:
I mean 'Wireframe true' - not 'Wireframe enable'?
It's a bit confusing in the manual (well, at least the printed one)
edit:
I mean 'Wireframe true' - not 'Wireframe enable'?
It's a bit confusing in the manual (well, at least the printed one)
Hey man. For some people the AntiAlias command doesn't work correctly, and for others it does. For me personally, it doesn't work. Turn it on, as puki says, with true.
Wireframe should work on most computers
you can also use 0 or 1 to deactivate/activate it.
AntiAlias True
Wireframe should work on most computers
WireFrame True
you can also use 0 or 1 to deactivate/activate it.
AntiAlias 1 WireFrame 1
I hope this means I am finally right on something "Ross"?
Yeah, i'll let you have that one ;)
I've had it going on two different machines and I've never managed to make it antialias anything, even if it's forced on in drivers, and on in code, it's off in reality. That includes both an Nvidia card and an ATI card, and over a period of well over a year, through all the updates.
I've begged and pleaded for it to be fixed, but no answer. So I wouldn't hold your breath.
I've begged and pleaded for it to be fixed, but no answer. So I wouldn't hold your breath.
oh, I was using enable instead of true. Thank you. The doc's seemed to say enable to turn it on for some reason. I'm assuming that AA isn't working for me because I have an ati card. Oh well, by the time I'm done with anything that needs it it will hopefully work for all cards.
Oddly, my edges are appearing a little more jagged than usual though. I must have buggered about with something in my sleep.
Oddly, my edges are appearing a little more jagged than usual though. I must have buggered about with something in my sleep.
On another note, anyone happen to know of a reason why anti-aliasing would be disabled regardless of the argument passed to the instruction?
It works for me - have just tested it with a white cube on a completely black background at 800,600.
Edit: it clearly adds greyish tints to the jaggies - although it doesn't do it that well - I haven't checked my graphic card settings
But the command certainly does something
Edit: it clearly adds greyish tints to the jaggies - although it doesn't do it that well - I haven't checked my graphic card settings
But the command certainly does something
AA only works in B3d for me when I force it on in the drivers. :-/
I'm set up as 'Allow applications to control the antialiasing mode'.
I've tried forcing it, allowing the application to control it, etc. It's never worked. :/
Edit: Uh... of all the peculiar things that could have happened, anti-aliasing all of a sudden works. Specifically, Quincunx anti-aliasing. Anyhow, this is confusing the heck out of me- hoping someone has an idea as to why this works besides that my computer is blessed. 0_o
Edit: Uh... of all the peculiar things that could have happened, anti-aliasing all of a sudden works. Specifically, Quincunx anti-aliasing. Anyhow, this is confusing the heck out of me- hoping someone has an idea as to why this works besides that my computer is blessed. 0_o