Anyone knows how a windows icon (that can be used in visual basic or on a shortcut) is built in terms of storing the bitmap (which is basically what it is, right?).
Even if you know only how 32x32 16 color icons are made it would be of help, but even better if you know about 32-bit XP icons with alpha channel, multi-res, packing in dll etc..
Even if you know only how 32x32 16 color icons are made it would be of help, but even better if you know about 32-bit XP icons with alpha channel, multi-res, packing in dll etc..