Long time no forum posted here :)
Ive been busy at school doing projects, I completed this project just a few day ago:
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/02.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/03.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/06.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/08.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/10.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/11.jpg
sadly, it wasnt B3D engine, since B3D doesnt support specular maps nor tangeant space normal maps. Which makes me hope that BlitzMax will let us integrate.
we had a deadline of 2 months, we had to create everything except the engine. All textures were done by me as well as the level and my partner did some map objects :-/ .
Ive been busy at school doing projects, I completed this project just a few day ago:
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/02.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/03.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/06.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/08.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/10.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/11.jpg
sadly, it wasnt B3D engine, since B3D doesnt support specular maps nor tangeant space normal maps. Which makes me hope that BlitzMax will let us integrate.
we had a deadline of 2 months, we had to create everything except the engine. All textures were done by me as well as the level and my partner did some map objects :-/ .