school_project

Miscellaneous Forums/Blitz Showcase/school_project

Long time no forum posted here :)
Ive been busy at school doing projects, I completed this project just a few day ago:

http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/02.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/03.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/06.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/08.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/10.jpg
http://invis.free.anonymizer.com/http://www.freewebs.com/cgi008/11.jpg

sadly, it wasnt B3D engine, since B3D doesnt support specular maps nor tangeant space normal maps. Which makes me hope that BlitzMax will let us integrate.

we had a deadline of 2 months, we had to create everything except the engine. All textures were done by me as well as the level and my partner did some map objects :-/ .

Pretty! :) Seriously nice work, TigerZ.
N

I must say, its all very dark...

Looks like you've been playing the Doom demo!!
:) Nice work

Nah, not dark, moody ;)

Seriously, though, I think a lot of level designers make it dark to hide their flawed work. This looks like it'd look good fullbright.
M

whaou ! doom III render ? :)

I can't see anything.

TigerZ said:
"sadly, it wasnt B3D engine"

What is your engine? Virtools, Renderware, ...? I'm very curious!

He uses the 'Tenebrae 2' engine, which is a free, soon open source engine.

Heh. Yeah, way too dark. Big bright white lights, with glows on them - doing absolutely no good whatsoever. You wanna switch up from those 20watt bulbs, mate. ;)

eheh, I did try to achieve the scary, 'sombre' style depicted in doom, its my first map also, so hopefully ill get better in the future.

and yep, sopisoft is right, i used tenebrae2 engine, but it is still an engine after all, we were pretty much limited with what we could do with it.

great stuff.