MANUAL CLEARWORLD

Blitz3D Forums/Blitz3D Programming/MANUAL CLEARWORLD

is there a way to access blitz internal structure and manually free all resources. Meshes, textures, sprites, sounds, images, all resources. There was a "BLITZ HACKED" thread that spoke about internal structures. anyone ever get that far with it ? oh i know meshes textures and brushes can be done via clearworld.

Calling the Graphics() command within ur program willclear out *any* reference to loaded and created media.

Even sounds!?