- New Windows Help format
- New export tools (Quick Export, Batch Export...)
- Improved Instances and XRef support
- Improved Bone export
- Export Shapes (wireframe or mesh)
- Max6 dle should run without extra dlls
- Bug Fixes
The new help format is much easier to maintain, but I'm still spending more time than I'd like on documentation. So I'd like to appeal to the community spirit here and ask for submissions of help topics. If you find anything missing from the docs, or a topic that needs clarification, or a tutorial/how-to you could add, please email me!
I'm also putting together a zip of sample Max files. Each Max file will demonstrate one aspect of the pipeline (e.g. bones, lightmapping, B3d Brush animation, billboards) Again, any help in this area would be much appreciated. These Max files also help me quickly double check that I haven't broken anything as I add new features.
-Pudding
- New export tools (Quick Export, Batch Export...)
- Improved Instances and XRef support
- Improved Bone export
- Export Shapes (wireframe or mesh)
- Max6 dle should run without extra dlls
- Bug Fixes
The new help format is much easier to maintain, but I'm still spending more time than I'd like on documentation. So I'd like to appeal to the community spirit here and ask for submissions of help topics. If you find anything missing from the docs, or a topic that needs clarification, or a tutorial/how-to you could add, please email me!
I'm also putting together a zip of sample Max files. Each Max file will demonstrate one aspect of the pipeline (e.g. bones, lightmapping, B3d Brush animation, billboards) Again, any help in this area would be much appreciated. These Max files also help me quickly double check that I haven't broken anything as I add new features.
-Pudding