Hey!
I'm doing another game in 2d, and this time we want a circle where everything is full-bright, and everything outside it is half-bright. Is there a simple way to overlay a sprite with transparency, or do I gotta copy black 128-alpha pixels all over the outside part?
I'm doing another game in 2d, and this time we want a circle where everything is full-bright, and everything outside it is half-bright. Is there a simple way to overlay a sprite with transparency, or do I gotta copy black 128-alpha pixels all over the outside part?