Here are a collection of Quad functions I have wrote, mainly to help me in writing a game using textured quads, in a game with lots of men running around on a terrain.
http://www.blitzbasic.com/codearcs/codearcs.php?code=917
- They have been updated as of 7th Feb 2004. I added a few extra functions which include:
Laying a quad flat against the terrain with textured side face up.
Removing quads - cheap and easy way of doing so, although probably not the most efficient.
Lifting quads vertically above a terrain.
Checking if a specific quad exists.
http://www.blitzbasic.com/codearcs/codearcs.php?code=917
- They have been updated as of 7th Feb 2004. I added a few extra functions which include:
Laying a quad flat against the terrain with textured side face up.
Removing quads - cheap and easy way of doing so, although probably not the most efficient.
Lifting quads vertically above a terrain.
Checking if a specific quad exists.