This is a fairly basic question, but I would like to know:
When a texture is loaded does it use up memory on my video card, or system memory.
So if I have 256 Mb of system memory and only 32 Mb of memory on my graphics card am I
limited to loading textures so that the total memory consumed must be less than 32 Mb by
those textures?
When a texture is loaded does it use up memory on my video card, or system memory.
So if I have 256 Mb of system memory and only 32 Mb of memory on my graphics card am I
limited to loading textures so that the total memory consumed must be less than 32 Mb by
those textures?