I've got a setup that does a DrawImageRect to show only part of the pictures that are bigger than 600x600. It has buttons with arrows that move the image left and right, to the borders of the image, and between those arrows, it has a little bar that you can click and drag to speed up the scrolling. I want to know how I'd go about positioning that little bar perfectly in respects to the image height and width (remaining between the arrows though, about 0-600 pixels) Thanks.
Scrolling Image Sliders
Blitz3D Forums/Blitz3D Programming/Scrolling Image Sliders you should do something like:
the screen width is 600
the image width is say 850
diffrence=850-600
ratio# = diffrence# / 600.0
scroll_x# is the location of the slider
drawblock image, -(scroll_x# * ratio#), 0
the screen width is 600
the image width is say 850
diffrence=850-600
ratio# = diffrence# / 600.0
scroll_x# is the location of the slider
drawblock image, -(scroll_x# * ratio#), 0