From the help: "Surfaces are sections of mesh. A mesh may contain only one section, or very many"
Does this refer to 'non-connected' mesh elements inside a single mesh file?
Like if I load a .b3d mesh that contains 3 teapots that are not connected to each other in any way. Would that mesh have 3 surfaces? I tested with CountSurfaces and it seems the answer is no to this because I get a count of 1.
Does 'surface' relate to textures in some way? Like multiple texture maps on a given mesh maybe?
If it is defined better somewhere in the help, I have not come across it yet.
Thanks,
Does this refer to 'non-connected' mesh elements inside a single mesh file?
Like if I load a .b3d mesh that contains 3 teapots that are not connected to each other in any way. Would that mesh have 3 surfaces? I tested with CountSurfaces and it seems the answer is no to this because I get a count of 1.
Does 'surface' relate to textures in some way? Like multiple texture maps on a given mesh maybe?
If it is defined better somewhere in the help, I have not come across it yet.
Thanks,