If I have say 3 different meshes, and each has 4 surfaces.
Can all 3 meshes share the same 4 surfaces.
Say I texture surface1 of mesh1. Could mesh2 and mesh3 also share that same surface, so mesh2's and mesh3's surface1 would also be textured with the same texture.
The method for my madness is, I could design a landscape, made of 100's of different meshes, but have those meshes share a few dozen surfaces.
Then texturing a surface of one mesh would texture the same surface on dozens of other meshes, so a few textures could be used to create an entire landscape.
Also sharing the same surfaces would save on rendering time, because there are so few surfaces to render.
This kind of system could be used to create a 3d tiled landscape, that renders fast, which is my ultimate goal!
That is if it works?
Can all 3 meshes share the same 4 surfaces.
Say I texture surface1 of mesh1. Could mesh2 and mesh3 also share that same surface, so mesh2's and mesh3's surface1 would also be textured with the same texture.
The method for my madness is, I could design a landscape, made of 100's of different meshes, but have those meshes share a few dozen surfaces.
Then texturing a surface of one mesh would texture the same surface on dozens of other meshes, so a few textures could be used to create an entire landscape.
Also sharing the same surfaces would save on rendering time, because there are so few surfaces to render.
This kind of system could be used to create a 3d tiled landscape, that renders fast, which is my ultimate goal!
That is if it works?