When you retrieve these, are they relative to the mesh or the world ?
Vertex x,y,z
Blitz3D Forums/Blitz3D Programming/Vertex x,y,z Mesh
Dam, that's my problem :) Thanks guys. So the ,1 is global then :)
Al - VertexX(Entity) does not exist!
Its VertexX(Surface,Index) and its local
Ross, see my question :
www.blitzbasic.co.nz/Community/posts.php?topic=29399
shows how to retrieve the global data
Its VertexX(Surface,Index) and its local
Ross, see my question :
www.blitzbasic.co.nz/Community/posts.php?topic=29399
shows how to retrieve the global data
Thanks man. I've found a workaround tho :) Thank you anyway :D