where are the function of master volume or all sounds?
thanks
I guest, no function in Blitz. You have to adjust every channel. But not really sure.
Why don't use 'Volume Control' on your speaker ;)
Use SoundVolume() (BlitzPlus!)
Use a global variable to adjust all your sounds, using SoundVolume().
i don't get it - is there a way to adjust the master volume or not?
it seems you have to specify the sound you want to adjust, which is very primative.
Theres no variable that can adjust every sounds volume without making some custom functions.
The example below *should* work, but I never tried it.
Example:
global Master_Volume#=0.5 ; between 0 and 1
global Beep%=LoadSound("somefolder\beep.wav")
global Laser%=LoadSound("someotherfolder\laser.wav")
Play_Sound(Beep%)
Delay 500
Play_Sound(Laser%)
Delay 500
End
Function Play_Sound(Sound%)
Channel%=PlaySound%(Sound%)
ChannelVolume Channel%,Master_Volume#
End Function