Hay all.
Im trying to add nice looking smoth and colourfull space nebula's to my current project, the problem is that under 16 bit they dont look nice at all, ie blocky city. but under 32 bit they look class.
Im wondering if anyone has any ideas or tips on making or useing or even setting up good looking space nebula space dust type things when the game is running in 16 bit.
TA.
Ill post some screen shots of what I mean in a sec.
EDIT::

Top being 32 bit, bottom is 16 bit.
Im trying to add nice looking smoth and colourfull space nebula's to my current project, the problem is that under 16 bit they dont look nice at all, ie blocky city. but under 32 bit they look class.
Im wondering if anyone has any ideas or tips on making or useing or even setting up good looking space nebula space dust type things when the game is running in 16 bit.
TA.
Ill post some screen shots of what I mean in a sec.
EDIT::

Top being 32 bit, bottom is 16 bit.

