I just downloaded Blitz3D to try.
It looks very nice, a bit intimidating but nice.
I already own Blitz+ and I like to make my games use the current desktop screen mode as that is what the user is likely to have optimised his/her setup for.
In Blitz+ I find the resolution this way:
The GadgetWidth(Desktop()) command does not seem to work in Blitz3D.
Is there an alternative?
Thank you in anticipation
It looks very nice, a bit intimidating but nice.
I already own Blitz+ and I like to make my games use the current desktop screen mode as that is what the user is likely to have optimised his/her setup for.
In Blitz+ I find the resolution this way:
Global xres=GadgetWidth(Desktop()) - 6 ; fit the left-right frame in the screen Global yres=GadgetHeight(Desktop()) - 22 ; fit the top-bottom frame in the screen
The GadgetWidth(Desktop()) command does not seem to work in Blitz3D.
Is there an alternative?
Thank you in anticipation