YAY!
I've finished it, after 2 years on and off (mostly off)

For those who don't know SWoT - Sheer Weight of Traffic, it's my little baby. A puzze game based around the setting of traffic signals. The aim of the game is to keep the cars moving by switching the lights. Try it :)
1 level demo can be downloaded at http://www.binary-people.com/downloads/demo/swotdemo.exe (6.3mb)
Scientifically you're keeping the particles (cars) in a fluid state and working on their solid state to maintain a flow.
Game plays with either mouse or joypad with some keyboard options as follows...
joypad, mouse, WASD or curs keys to move around (joypad and mouse use push scrolling
mousewheel, joypad 2 & 3 or Q & E to zoom in / out.
number pad to change the angle of the cam, space to return to overhead view (best view to play in)
The game has some funky features like day/night, a couple of hundred cars on screen at once all driving around with headlights etc and their own routes through the city, dynamic level of detail on the cars as you zoom out (based on FPS so it adjusts detail based on your PC speed etc).
I'd love to hear what you think, I've enjoyed working on this one and have big plans for sequels etc.
I've finished it, after 2 years on and off (mostly off)

For those who don't know SWoT - Sheer Weight of Traffic, it's my little baby. A puzze game based around the setting of traffic signals. The aim of the game is to keep the cars moving by switching the lights. Try it :)
1 level demo can be downloaded at http://www.binary-people.com/downloads/demo/swotdemo.exe (6.3mb)
Scientifically you're keeping the particles (cars) in a fluid state and working on their solid state to maintain a flow.
Game plays with either mouse or joypad with some keyboard options as follows...
joypad, mouse, WASD or curs keys to move around (joypad and mouse use push scrolling
mousewheel, joypad 2 & 3 or Q & E to zoom in / out.
number pad to change the angle of the cam, space to return to overhead view (best view to play in)
The game has some funky features like day/night, a couple of hundred cars on screen at once all driving around with headlights etc and their own routes through the city, dynamic level of detail on the cars as you zoom out (based on FPS so it adjusts detail based on your PC speed etc).
I'd love to hear what you think, I've enjoyed working on this one and have big plans for sequels etc.