When using an image for a pointer, while using flip every loop, how can I either get the mouse not to flicker, or is there a better way? Can I just replace the pointer image??
sample code:
sample code:
Graphics3D 800,600,16,3 SetBuffer BackBuffer() Cls blank=LoadImage("c:\blitz\blank.bmp") While Not KeyHit(1) Cls DrawImage blank,MouseX(),MouseY() Flip Wend FreeImage blank End