Whenever I use entityvisible it always returns true.
I have tried exchanging the source and destination entity and it still always returns true.
I have tried exchanging the source and destination entity and it still always returns true.
; Entityvisible Example ; -------------------- Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() PositionEntity camera,0,2,-10 light=CreateLight() RotateEntity light,90,0,0 plane=CreatePlane() ;ground_tex=LoadTexture("media/Chorme-2.bmp") ;EntityTexture plane,ground_tex cube=CreateCube() ;cube_tex=LoadTexture("media/b3dlogo.jpg") ;EntityTexture cube,cube_tex PositionEntity cube,0,1,0 While Not KeyDown( 1 ) If KeyDown( 205 )=True Then TurnEntity camera,0,-1,0 If KeyDown( 203 )=True Then TurnEntity camera,0,1,0 If KeyDown( 208 )=True Then MoveEntity camera,0,0,-0.05 If KeyDown( 200 )=True Then MoveEntity camera,0,0,0.05 RenderWorld Text 0,0,"Use cursor keys to move about" Text 0,20,"ProjectedX: "+ProjectedX#() Text 0,40,"ProjectedY: "+ProjectedY#() Text 0,60,"ProjectedZ: "+ProjectedZ#() Text 0,80,"EntityInView: "+EntityVisible(cube,camera) Flip Wend End