Can I set 32 bit Zbuffer in 16 bit modes?
I have problem with HUDs. They are draws normally in 32bit modes and dissapear in 16bit modes:-( I think it is ZBuffer problem...
PS: Sorry for my english ;-)
PSPS: WBuffer is enabled in 16 bit modes.
I have problem with HUDs. They are draws normally in 32bit modes and dissapear in 16bit modes:-( I think it is ZBuffer problem...
PS: Sorry for my english ;-)
PSPS: WBuffer is enabled in 16 bit modes.