Hey, i was thinking of having alot of objects falling from the sky and having them land on a mesh and adding them together (think of snow). But i was wondering about the addmesh command. Is it suitable to use for this. Does it make the two meshes into one surface?
AddMesh
Blitz3D Forums/Blitz3D Programming/AddMesh if they use the same brush? yes. But you should use only Mesh-Modifiers and not Entity-Modifiers until the Moment of the union: ScaleMesh instead of Scaleentity, PositonMesh instead of PositionEntity and most important: PaintMesh instead of EntityTexture.
Ok, thanks man :)