AddMesh

Blitz3D Forums/Blitz3D Programming/AddMesh

Hey, i was thinking of having alot of objects falling from the sky and having them land on a mesh and adding them together (think of snow). But i was wondering about the addmesh command. Is it suitable to use for this. Does it make the two meshes into one surface?

if they use the same brush? yes. But you should use only Mesh-Modifiers and not Entity-Modifiers until the Moment of the union: ScaleMesh instead of Scaleentity, PositonMesh instead of PositionEntity and most important: PaintMesh instead of EntityTexture.

Ok, thanks man :)